Q3Point3D_Transform
You can use theQ3Point3D_Transform
function to apply a transform to a three-dimensional point.
TQ3Point3D *Q3Point3D_Transform ( const TQ3Point3D *point3D, const TQ3Matrix4x4 *matrix4x4, TQ3Point3D *result);
point3D
- A three-dimensional point.
matrix4x4
- A 4-by-4 matrix.
result
- On exit, the point that is the result of multiplying
point3D
bymatrix4x4
.DESCRIPTION
TheQ3Point3D_Transform
function returns, as its function result and in theresult
parameter, the point that is the result of multiplying the pointpoint3D
by the matrix transformmatrix4x4
. Note that on entry theresult
parameter can be the same as thepoint3D
parameter.